Skip to content

Interaction Design History Spring 2025

  • Home
  • In the Beginning
    • Early Writing & Pictography
  • Industrial Age
    • Lovelace & Gilbreth
    • Gestalt Principles & Fitts Law
    • Manifestos
  • Silicon Age
    • Mid-Century Innovations
    • Lucy Suchman
    • Xerox Star
  • Computer Age
    • DARPA
    • Graphical User Interface
    • Design Systems
    • Pace Layers
    • User Experience
  • Information Age
    • Accessibility
    • iPod & iPhone
    • Web 2.0
  • IXD Futures
    • AI and UX Ethics
    • IXD Futures Diagram
    • Field Trips
    • Lectures

Mother of all Demos

March 3, 2025May 25, 2025

Douglas Engelbart’s demonstration of 1968, popularly referred to as the “mother of all demos”, was a milestone in the […]

Read More

The Mother of All Demos

March 3, 2025May 25, 2025

Douglas Engelbart’s was known as The Mother of All Demos, his 1968 demonstration reshaped the future of computing. Computers […]

Read More

Engelbart’s 1968 Demo: Shaping Modern Tech

March 3, 2025May 25, 2025

The demo by Douglas Engelbart and his team at Stanford Research Institute in 1968 was really important because it […]

Read More

The Mother of All Demos: The Birth of Modern Computing

March 2, 2025May 25, 2025

In 1968, Douglas Engelbart and his team held a presentation at SRI that was called the “Mother of All […]

Read More

Douglas Carl Engelbart deserves the title “Mother of all demos.”

March 2, 2025May 25, 2025

“Mother of all demos” is an honorable way of summing up Douglas Carl Engelbart, and he deserves it, because […]

Read More

The demo by Douglas Engelbart and the team at SRI

March 2, 2025May 25, 2025

Douglas Engelbart’s 1968 demo at SRI was a extremely important moment in computing history. It introduced the computer mouse, […]

Read More

The Demo That Shaped the Digital World

February 27, 2025May 25, 2025

Douglas Engelbart’s 1968 demo was known as “The Mother of All Demos”, was a game-changer for computing. Before this, […]

Read More

Gestalt principles and Fitz’s Law in interaction design

February 11, 2025May 25, 2025

When designing interactive software, applying Gestalt principles and Fitz’s Law can greatly enhance usability and user experience.   Gestalt […]

Read More

Designing with Gestalt Principles and Fitts’s Law

February 11, 2025May 25, 2025

When I design interactive software, I’ll consider Gestalt principles and Fitts’s Law in a few key ways to make […]

Read More

Gestalt Principles and Fitts’s Law

February 11, 2025May 25, 2025

After reading the Gestalt Principles, I realized that these principles can be well applied to future design practice. By […]

Read More

Posts navigation

Older posts
Newer posts
Proudly powered by WordPress

Theme: moina by ashathemes.