Comments for Interaction Design History Spring 2025 https://www.interactiondesignhistory.com/Spring2025 Sun, 25 May 2025 20:38:15 +0000 hourly 1 https://wordpress.org/?v=7.0.4 Comment on Xerox Star:Bringing the Future of System Interfaces by Yaoyang Zhang https://www.interactiondesignhistory.com/Spring2025/xerox-star%ef%bc%9abringing-the-future-of-system-interfaces/#comment-7 Sat, 15 Mar 2025 23:29:54 +0000 https://www.interactiondesignhistory.com/Spring2025/?p=410#comment-7 I believe your perspective on the Xerox Star is insightful, especially in highlighting its pioneering GUI features like icons, windows, and the desktop metaphor. I particularly like your point about its influence on macOS and Windows, showing its lasting impact on modern computing!

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Comment on Lucy Suchman’s Influence on User-Centered Design by Yaoyang Zhang https://www.interactiondesignhistory.com/Spring2025/lucy-suchmans-influence-on-user-centered-design/#comment-6 Sat, 15 Mar 2025 23:16:01 +0000 https://www.interactiondesignhistory.com/Spring2025/?p=461#comment-6 I think your point accurately captures the impact of Lucy Suchman’s ideas on interaction design. Effectively highlighting how she translated her philosophy into real user behavior led to more user-centered design practices, which I also think is a great idea.

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Comment on Lovelace and Gilbreth by Angel Hagen https://www.interactiondesignhistory.com/Spring2025/lovelace-and-gilbreth/#comment-2 Tue, 04 Feb 2025 03:26:01 +0000 https://www.interactiondesignhistory.com/Spring2025/?p=124#comment-2 Both Ada Lovelace and Lillian Gilbreth played important roles in the development of interaction design. Lovelace believed that machines served a greater purpose than just being used as calculators. She imagined being able to compose music and paint, just like how modern apps built today try to build connections and foster creativity. This is important as it allows for understanding to go towards modern-day apps, and being able to reshape those apps to suit people’s needs.

Gilbreth was more focused on efficiency and the overall design of spaces and tools to make them usable, thus satisfying human needs. These concepts remain important in expanding human interaction as they work to change and fulfill modern-day human needs, making them important figures in the history of technology.

Whether through computational thinking or human-centered design approaches, the principles of both women were paramount in modern interaction design, all her accentuated the role of technology in enhancing human capabilities.

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