{"id":81,"date":"2025-07-30T22:47:07","date_gmt":"2025-07-30T22:47:07","guid":{"rendered":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/?page_id=81"},"modified":"2025-07-30T22:47:07","modified_gmt":"2025-07-30T22:47:07","slug":"pace-layers","status":"publish","type":"page","link":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/pace-layers\/","title":{"rendered":"pace layers"},"content":{"rendered":"<ul class=\"wp-block-latest-posts__list has-dates has-author wp-block-latest-posts\"><li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/12\/03\/how-pace-layers-affect-the-lifecycle-of-interaction-design-work\/\">How Pace Layers Affect the Lifecycle of Interaction Design Work<\/a><div class=\"wp-block-latest-posts__post-author\">by Marcus Lee<\/div><time datetime=\"2025-12-03T22:51:13+00:00\" class=\"wp-block-latest-posts__post-date\">December 3, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">Pace Layers provide a useful framework for understanding why interaction design evolves at different speeds throughout a product\u2019s lifecycle. Fast-changing layers\u2014such as visual style, UI trends, and microinteractions\u2014can be updated frequently\u2026 <a class=\"wp-block-latest-posts__read-more\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/12\/03\/how-pace-layers-affect-the-lifecycle-of-interaction-design-work\/\" rel=\"noopener noreferrer\">Read more<span class=\"screen-reader-text\">: How Pace Layers Affect the Lifecycle of Interaction Design Work<\/span><\/a><\/div><\/li>\n<li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/27\/rethinking-interaction-design-through-pace-layers\/\">Rethinking Interaction Design Through Pace Layers<\/a><div class=\"wp-block-latest-posts__post-author\">by Hannah Wang<\/div><time datetime=\"2025-11-27T07:05:37+00:00\" class=\"wp-block-latest-posts__post-date\">November 27, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">How do Pace Layers affect the lifecycle of interaction design work? Pace Layers is a helpful way to understand how interaction design evolves. At the surface, we have elements that change\u2026 <a class=\"wp-block-latest-posts__read-more\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/27\/rethinking-interaction-design-through-pace-layers\/\" rel=\"noopener noreferrer\">Read more<span class=\"screen-reader-text\">: Rethinking Interaction Design Through Pace Layers<\/span><\/a><\/div><\/li>\n<li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/how-pace-layers-shape-the-way-interaction-design-evolves\/\">How Pace Layers Shape the Way Interaction Design Evolves<\/a><div class=\"wp-block-latest-posts__post-author\">by Ye Lou<\/div><time datetime=\"2025-11-26T09:54:13+00:00\" class=\"wp-block-latest-posts__post-date\">November 26, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">Pace Layers affect the lifecycle of interaction design work by showing that different parts of a product change at different speeds, and designers have to work with that instead of against\u2026 <a class=\"wp-block-latest-posts__read-more\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/how-pace-layers-shape-the-way-interaction-design-evolves\/\" rel=\"noopener noreferrer\">Read more<span class=\"screen-reader-text\">: How Pace Layers Shape the Way Interaction Design Evolves<\/span><\/a><\/div><\/li>\n<li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/the-difficulty-of-changing-different-levels-in-pace-layers\/\">The difficulty of changing different levels in Pace Layers<\/a><div class=\"wp-block-latest-posts__post-author\">by Jason Wu<\/div><time datetime=\"2025-11-26T09:36:15+00:00\" class=\"wp-block-latest-posts__post-date\">November 26, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">Pace Layers divides a system into changeable layers, meaning that changes to some layers will impact the design in the long run. For example, culture and people&#8217;s habits change slowly, thus\u2026 <a class=\"wp-block-latest-posts__read-more\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/the-difficulty-of-changing-different-levels-in-pace-layers\/\" rel=\"noopener noreferrer\">Read more<span class=\"screen-reader-text\">: The difficulty of changing different levels in Pace Layers<\/span><\/a><\/div><\/li>\n<li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/the-pace-of-design\/\">The Pace of Design<\/a><div class=\"wp-block-latest-posts__post-author\">by Sarah Ellzey<\/div><time datetime=\"2025-11-26T05:03:01+00:00\" class=\"wp-block-latest-posts__post-date\">November 26, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">When I think about Pace Layers, I think about how they help me as an Interaction Design student understand why different parts of my project might move at different speeds. Some\u2026 <a class=\"wp-block-latest-posts__read-more\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/the-pace-of-design\/\" rel=\"noopener noreferrer\">Read more<span class=\"screen-reader-text\">: The Pace of Design<\/span><\/a><\/div><\/li>\n<li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/design-at-multiple-speeds\/\">Design at Multiple Speeds<\/a><div class=\"wp-block-latest-posts__post-author\">by Mackenzie Chen<\/div><time datetime=\"2025-11-26T04:57:52+00:00\" class=\"wp-block-latest-posts__post-date\">November 26, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">Pace Layering provides a productive analytical lens for understanding how interaction design work unfolds over time. Rather than framing the world as a strict hierarchy, the Pace Layers model clarifies how\u2026 <a class=\"wp-block-latest-posts__read-more\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/design-at-multiple-speeds\/\" rel=\"noopener noreferrer\">Read more<span class=\"screen-reader-text\">: Design at Multiple Speeds<\/span><\/a><\/div><\/li>\n<li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/mind-bones-and-skin-pace-layer\/\">Mind, bones, and skin: Pace layers<\/a><div class=\"wp-block-latest-posts__post-author\">by Helen Chen<\/div><time datetime=\"2025-11-26T01:30:23+00:00\" class=\"wp-block-latest-posts__post-date\">November 26, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">After learning about the system, the concept of pace layers just makes sense. In a self-regulating system, different layers move through time at different speeds. Take our bodies, for example. Different\u2026 <a class=\"wp-block-latest-posts__read-more\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/26\/mind-bones-and-skin-pace-layer\/\" rel=\"noopener noreferrer\">Read more<span class=\"screen-reader-text\">: Mind, bones, and skin: Pace layers<\/span><\/a><\/div><\/li>\n<li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/25\/layers-of-change\/\">Layers of Change<\/a><div class=\"wp-block-latest-posts__post-author\">by Abigail Smith<\/div><time datetime=\"2025-11-25T22:09:03+00:00\" class=\"wp-block-latest-posts__post-date\">November 25, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">Pace Layers are an illustration of the pace at which pieces of a system develop and change. Fashion, commerce, infrastructure, governance, culture, and nature are the layers in order of fastest\u2026 <a class=\"wp-block-latest-posts__read-more\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/25\/layers-of-change\/\" rel=\"noopener noreferrer\">Read more<span class=\"screen-reader-text\">: Layers of Change<\/span><\/a><\/div><\/li>\n<li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/20\/beyond-the-ui-refresh\/\">Beyond the UI Refresh<\/a><div class=\"wp-block-latest-posts__post-author\">by Willow Munaba<\/div><time datetime=\"2025-11-20T22:14:11+00:00\" class=\"wp-block-latest-posts__post-date\">November 20, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">Pace Layers give designers a clear way to understand how some parts of Interaction Design were able to rapidly evolve, while others remain stagnant. Stewart Brand mentions fashion and commerce layers\u2026 <a class=\"wp-block-latest-posts__read-more\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/20\/beyond-the-ui-refresh\/\" rel=\"noopener noreferrer\">Read more<span class=\"screen-reader-text\">: Beyond the UI Refresh<\/span><\/a><\/div><\/li>\n<li><a class=\"wp-block-latest-posts__post-title\" href=\"https:\/\/www.interactiondesignhistory.com\/Fall2025\/2025\/11\/20\/the\/\">the<\/a><div class=\"wp-block-latest-posts__post-author\">by Egie Kwon<\/div><time datetime=\"2025-11-20T07:53:27+00:00\" class=\"wp-block-latest-posts__post-date\">November 20, 2025<\/time><div class=\"wp-block-latest-posts__post-excerpt\">d<\/div><\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-81","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/wp-json\/wp\/v2\/pages\/81","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/wp-json\/wp\/v2\/comments?post=81"}],"version-history":[{"count":1,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/wp-json\/wp\/v2\/pages\/81\/revisions"}],"predecessor-version":[{"id":82,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/wp-json\/wp\/v2\/pages\/81\/revisions\/82"}],"wp:attachment":[{"href":"https:\/\/www.interactiondesignhistory.com\/Fall2025\/wp-json\/wp\/v2\/media?parent=81"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}