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	<title>Manifestos! &#8211; Interaction Design History Spring 2022</title>
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	<description>The writings of IXD History students from California College of the Arts, Spring 2022</description>
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		<title>MANIFESTO!</title>
		<link>https://www.interactiondesignhistory.com/2022/manifesto</link>
		
		<dc:creator><![CDATA[Clarice Woo]]></dc:creator>
		<pubDate>Fri, 29 Apr 2022 09:18:45 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=4637</guid>

					<description><![CDATA[Good design can evoke the bright side of humanity. Attend the needs of the weak and underprivileged groups. Softness and curiosity are the needles to sew pieces together. I grew up in a happy and pure environment, where everyone I met showered me kindness. The light of humanity shone so brightly in my memory that [&#8230;]]]></description>
		
		
		
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		<title>Menifesto</title>
		<link>https://www.interactiondesignhistory.com/2022/menifesto</link>
		
		<dc:creator><![CDATA[Xingyu Yang]]></dc:creator>
		<pubDate>Mon, 14 Feb 2022 08:04:22 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3832</guid>

					<description><![CDATA[Every bit of warmth in life is worth pursuing bravely. We hope to have a good imagination, to sense, to realize the origin of all things, to put commitments into practical actions, and to serve human society with simple and convenient design requirements. A beautiful and loving interpretation, giving more hope and expectations to the [&#8230;]]]></description>
		
		
		
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		<item>
		<title>Johnny&#8217;s MANIFESTO</title>
		<link>https://www.interactiondesignhistory.com/2022/johnnys-manifesto</link>
		
		<dc:creator><![CDATA[Johnny Wang]]></dc:creator>
		<pubDate>Sun, 13 Feb 2022 09:00:14 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3811</guid>

					<description><![CDATA[I work out the thing that looks simple, but deep to study.&#160; As interaction designer most of the time we want to make our design clean and easy to follow, which mean it will look like an easy thing to do but it’s all designed from the study of our user. I follow user’s behavior [&#8230;]]]></description>
		
		
		
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		<title>Manifestos: Personal Principles as a designer</title>
		<link>https://www.interactiondesignhistory.com/2022/manifestos-personal-principles-as-a-designer</link>
		
		<dc:creator><![CDATA[Luna Jiang]]></dc:creator>
		<pubDate>Sat, 12 Feb 2022 04:31:52 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3785</guid>

					<description><![CDATA[Thinking of design manifestos of my own turned out to be a bit more difficult than I anticipated. At first, everything I thought of ended up feeling like bland, cliche statements that has already been said before, such as &#8220;be innovative&#8221; or &#8220;be people-centered&#8221;, but I feel like interaction design has more potential than that. [&#8230;]]]></description>
		
		
		
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		<title>MY MANIFESTO 2021</title>
		<link>https://www.interactiondesignhistory.com/2022/my-manifesto-2021</link>
		
		<dc:creator><![CDATA[Tingyi Li]]></dc:creator>
		<pubDate>Sat, 12 Feb 2022 00:37:34 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3794</guid>

					<description><![CDATA[As an interaction designer I want to design pages that make users happy I hope to reflect on the problems existing in the worldthrough artistic works. I wish I had better insight I hope I can use design software better 2021 hopes to make people&#8217;s lives safe and everything simple and easy. The last few [&#8230;]]]></description>
		
		
		
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		<title>Yitong&#8217;s Manifestos!</title>
		<link>https://www.interactiondesignhistory.com/2022/yitongs-manifestos</link>
		
		<dc:creator><![CDATA[Yitong Wang]]></dc:creator>
		<pubDate>Fri, 11 Feb 2022 10:01:11 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3778</guid>

					<description><![CDATA[What do I intend to do to make the world a better place as a designer? 1. Know the power of nature we have forgotten the power nature it holds. A lot can be learned from nature, it is our source of inspiration. The color, texture, warmth and coldness, light and dark, etc. 2. Live [&#8230;]]]></description>
		
		
		
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		<title>My Manifesto</title>
		<link>https://www.interactiondesignhistory.com/2022/my-manifesto-4</link>
		
		<dc:creator><![CDATA[Emily Tseng]]></dc:creator>
		<pubDate>Fri, 11 Feb 2022 08:52:55 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3731</guid>

					<description><![CDATA[Design for people, not the designer To design a user-centric product or service, I have to keep reminding myself that design is about people. Design is different than art. The purpose of design is not to express ideas, but to bring people a better life. Even though, I admit that I still having moments design [&#8230;]]]></description>
		
		
		
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		<title> Manifestos</title>
		<link>https://www.interactiondesignhistory.com/2022/manifestos</link>
		
		<dc:creator><![CDATA[Gina Park]]></dc:creator>
		<pubDate>Fri, 11 Feb 2022 07:09:15 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3773</guid>

					<description><![CDATA[As an artist, I will not judge the art of others from my perspective. Just as the art of &#8216;I&#8217; should be respected, I will respect it as another art of &#8216;I&#8217;. I will not turn a blind eye to the pain and shares of life experienced by fellow artists. I will oppose violence in [&#8230;]]]></description>
		
		
		
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		<title>The Plastic Manifesto</title>
		<link>https://www.interactiondesignhistory.com/2022/the-plastic-manifesto</link>
		
		<dc:creator><![CDATA[Amy Gil]]></dc:creator>
		<pubDate>Fri, 11 Feb 2022 05:34:33 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3720</guid>

					<description><![CDATA[Let&#8217;s design a better future. We get it, plastic is such a useful compound to design with! It shields water, it&#8217;s cheap, it&#8217;s convenient, it makes for great containers, it can preserve, it can bend, it can be tough, and the list goes on. So what can&#8217;t it do? It can&#8217;t save our planet or [&#8230;]]]></description>
		
		
		
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		<title>A Black Designer Manifesto</title>
		<link>https://www.interactiondesignhistory.com/2022/a-black-designer-manifesto</link>
		
		<dc:creator><![CDATA[Kumari Pacheco]]></dc:creator>
		<pubDate>Thu, 10 Feb 2022 19:30:53 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3692</guid>

					<description><![CDATA[Black people work to enhance the experiences of our community consistently. We fight every single day to design a world where we are seen, heard, and loved. Space-making is an iterative design process, and that is what UX design is about at its core—making space for users by improving usability, accessibility, and desirability. Jacquelyn Iyamah, [&#8230;]]]></description>
		
		
		
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		<title>My manifesto</title>
		<link>https://www.interactiondesignhistory.com/2022/my-manifesto-3</link>
		
		<dc:creator><![CDATA[Akira Nirvana]]></dc:creator>
		<pubDate>Thu, 10 Feb 2022 06:27:19 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3717</guid>

					<description><![CDATA[• Decentralized, private, open, accessible secure and sustainable. • Functional and convenient and reliable. • Rhetorical, intuitive, purposeful, Delightful. • Build a  finer, kinder, wiser, more equitable, more beautiful, more joyful world. As the world grows more complex and more uncertain, I believe our designers have a moral obligation and a unique ability to take [&#8230;]]]></description>
		
		
		
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		<title>My Manifesto</title>
		<link>https://www.interactiondesignhistory.com/2022/my-manifesto-2</link>
		
		<dc:creator><![CDATA[Zhuofan Yuan]]></dc:creator>
		<pubDate>Thu, 10 Feb 2022 01:47:37 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3710</guid>

					<description><![CDATA[1. Satisfy the customers’ demands. 2. Acknowledge all art forms are art. 3. One gives meaning to life when one lives to give. 4. Art and design should serve to create better lives for people rather than to be something untouchable, distant from people’s everyday life. These manifestos reflect my values and thoughts. I think [&#8230;]]]></description>
		
		
		
			</item>
		<item>
		<title>My Manifesto</title>
		<link>https://www.interactiondesignhistory.com/2022/my-manifesto</link>
		
		<dc:creator><![CDATA[Robert Leng]]></dc:creator>
		<pubDate>Wed, 09 Feb 2022 22:45:42 +0000</pubDate>
				<category><![CDATA[Manifestos!]]></category>
		<guid isPermaLink="false">http://www.interactiondesignhistory.com/2022/?p=3694</guid>

					<description><![CDATA[Care for others Acknowledge of privacy Full effort in every area of life Willing to learn Conscious actions (acknowledging actions have impact) Question/skeptical of what hear/read Be Disciplined Represent the customer in my designs Be myself in my work Stand up for what is morally right in the work place My manifesto is a reflection [&#8230;]]]></description>
		
		
		
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